ATI has a new beast the HD4870
Specs as follow and soon to be reviewed Graphics Engine ATI Radeon HD 4870 Bus Standard PCI Express x16 2.0 Memory Type GDDR5 Memory Size(MB) 1024 Memory Interface 256bit Core Clock Speed(MHz) 750 Memory Clock Speed(MHz) 3600 Memory Bandwidth(GB/sec) N/A Texture Fill Rate(billion/sec) N/A DVI Output 2 D-SUB Output 2(via DVI to D-Sub adaptor) TV-Output 1(via S-Video to Composite) HDMI-Output 1(via DVI to HDMI adaptor) VIVO(Video-in/out) N/A HDTV Support Y HDCP Support Y HDMI Support Y Dual-link DVI Y Display Ouput(Max Resolution) 2560x1600 RAMDACs 400 DirectX Version Support 10.1 OpenGL Version Support 2.1 CorssFire Support Y SLI Support N/A 3-way SLI N/A HyperMemory Tech. N/A TurboCache tech. N/A GPU Features ‧GDDR5 memory ‧256-bit GDDR5 memory interface ‧DirectX 10.1 support ‧24x custom filter anti-aliasing (CFAA) and high performance anisotropic filtering ‧ATI CrossFireX™ multi-GPU support for highly scalable performance ‧PCI Express 2.0 support ‧Dynamic geometry acceleration ‧Game physics processing capability ‧ATI Avivo™ HD video and display technology ‧Unified Video Decoder 2 (UVD) ‧Built-in HDMI with 7.1 surround sound support On-chip HDCP ‧Upscale Beyond 1080p ‧On-chip HDCP ‧HDMI Supported ‧ATI PowerPlay™ technology ‧Energy Efficient Manufacturing Process | The green house (NVIDIA) also has a new member to their mixed family, introducing the GTX280
Specs as follows Graphics Engine GeForce GTX 280 Bus Standard PCI Express x16 2.0 Memory Type GDDR3 Memory Size(MB) 1024 Memory Interface 512bit Core Clock Speed(MHz) 602 Memory Clock Speed(MHz) 2214 Memory Bandwidth(GB/sec) 141.7 Texture Fill Rate(billion/sec) 48.2 DVI Output 2 D-SUB Output 2 (via DVI to D-Sub adaptor) TV-Output 1(via S-Video to Composite) HDMI-Output 1(via DVI to HDMI adaptor) VIVO(Video-in/out) N/A HDTV Support Y HDCP Support Y HDMI Support Y Dual-link DVI Y Display Ouput(Max Resolution) 2560x1600 RAMDACs 400 DirectX Version Support 10.0 OpenGL Version Support 2.1 CorssFire Support N/A SLI Support Y 3-way SLI Y HyperMemory Tech. N/A TurboCache tech. N/A GPU Features ‧2nd Generation NVIDIA® Unified Architecture ‧PhysX Ready ‧3-way NVIDIA® SLI™ Technology ‧Microsoft® DirectX 10 Support ‧NVIDIAR CUDA™ Technology ‧PCI Express 2.0 Support ‧GigaThread™ Technology ‧NVIDIAR Lumenex™ Engine ‧16x Anti-aliasing Technology ‧128-bit floating point High Dynamic-Range (HDR) Lighting ‧OpenGL® 2.1 Optimization and Support ‧Dual-link DVI Support ‧NVIDIAR PureVideo™ HD Technology ‧Discrete, Programmable Video Processor ‧Dual-stream Hardware Acceleration ‧Dynamic Contrast Enhancement & Color Stretch ‧HDCP Capable ‧Integrated SD and HD TV Output |
The baby brother to the HD4870 the HD 4670 Its an really interesting specd card
Graphics Engine ATI Radeon HD 4670 Bus Standard PCI Express x16 2.0 Memory Type GDDR3 Memory Size(MB) 512 Memory Interface 128bit Core Clock Speed(MHz) 750 Memory Clock Speed(MHz) 2000 Memory Bandwidth(GB/sec) N/A Texture Fill Rate(billion/sec) N/A DVI Output 2 D-SUB Output 2(via DVI to D-Sub adaptor) TV-Output N/A HDMI-Output 1(via DVI to HDMI adaptor) VIVO(Video-in/out) N/A HDTV Support Y HDCP Support Y HDMI Support Y Dual-link DVI Y Display Ouput(Max Resolution) 2560x1600 RAMDACs 400 DirectX Version Support 10.1 OpenGL Version Support 2.1 CorssFire Support Y SLI Support N/A 3-way SLI N/A HyperMemory Tech. N/A TurboCache tech. N/A GPU Features ‧Fully DirectX 10.1 compliant, including full speed 32-bit floating point per component operations ‧Shader Model 4.0 geometry and pixel support in a unified shader architecture ‧32-and 64-bit floating point processing per component. ‧High performance dynamic branching and flow control. ‧High dynamic range rendering with floating point blending, texture filtering and anti-aliasing support. ‧16-and 32-bit floating point components for high dynamic range computations. ‧Full anti-aliasing on render surfaces up to and including 128-bit floating point formats. ‧Support for OpenGL 2.1 ‧Anti-Aliasing Filtering ‧Temporal anti-aliasing ‧2x/4x/8x/16x modes ‧Up to 128-tap texture filtering ‧Acceleration Features ‧Works with any single- or two-channel data format ‧New vertex cache and vertex fetch design, to increase vertex throughput from previous generations ‧Up to 8k x 8k textures, including 128-b/pixel texture are supported. ‧High efficiency memory controller | The budget card from NVIDIA the GTX260
Graphics Engine GeForce GTX 260 Bus Standard PCI Express x16 2.0 Memory Type GDDR3 Memory Size(MB) 896 Memory Interface 448bit Core Clock Speed(MHz) 576 Memory Clock Speed(MHz) 1998 Memory Bandwidth(GB/sec) 111.9 Texture Fill Rate(billion/sec) 36.9 DVI Output 2 D-SUB Output 2(via DVI to D-Sub adaptor) TV-Output 1(via S-Video to Composite) HDMI-Output 1(via DVI to HDMI adaptor) VIVO(Video-in/out) N/A HDTV Support Y HDCP Support Y HDMI Support Y Dual-link DVI Y Display Ouput(Max Resolution) 2560x1600 RAMDACs 400 DirectX Version Support 10.0 OpenGL Version Support 2.1 CorssFire Support N/A SLI Support Y 3-way SLI Y HyperMemory Tech. N/A TurboCache tech. N/A GPU Features ‧2nd Generation NVIDIA® Unified Architecture ‧PhysX™ Ready ‧3-way NVIDIA® SLI™ Technology ‧Microsoft® DirectX 10 Support ‧NVIDIA® CUDA™ Technologyv ‧PCI Express 2.0 Support ‧GigaThread™ Technology ‧NVIDIA® Lumenex™ Engine ‧16x Anti-aliasing Technology ‧128-bit floating point High Dynamic-Range (HDR) Lighting ‧OpenGL® 2.1 Optimization and Support ‧Dual-link DVI Support ‧NVIDIA® PureVideo™ HD Technology ‧Discrete, Programmable Video Processor ‧Dual-stream Hardware Acceleration ‧Dynamic Contrast Enhancement & Color Stretch ‧HDCP Capable ‧Integrated SD and HD TV Output |