ATI has a new beast the HD4870

Specs as follow and soon to be reviewed


Graphics Engine ATI Radeon HD 4870
Bus Standard PCI Express x16 2.0
Memory Type GDDR5
Memory Size(MB) 1024
Memory Interface 256bit
Core Clock Speed(MHz) 750
Memory Clock Speed(MHz) 3600
Memory Bandwidth(GB/sec) N/A
Texture Fill Rate(billion/sec) N/A
DVI Output 2
D-SUB Output 2(via DVI to D-Sub adaptor)
TV-Output 1(via S-Video to Composite)
HDMI-Output 1(via DVI to HDMI adaptor)
VIVO(Video-in/out) N/A
HDTV Support Y
HDCP Support Y
HDMI Support Y
Dual-link DVI Y
Display Ouput(Max Resolution) 2560x1600
RAMDACs 400
DirectX Version Support 10.1
OpenGL Version Support 2.1
CorssFire Support Y
SLI Support N/A
3-way SLI N/A
HyperMemory Tech. N/A
TurboCache tech. N/A
GPU Features ‧GDDR5 memory
‧256-bit GDDR5 memory interface
‧DirectX 10.1 support
‧24x custom filter anti-aliasing (CFAA) and high performance anisotropic filtering
‧ATI CrossFireX™ multi-GPU support for highly scalable performance
‧PCI Express 2.0 support
‧Dynamic geometry acceleration
‧Game physics processing capability
‧ATI Avivo™ HD video and display technology
‧Unified Video Decoder 2 (UVD)
‧Built-in HDMI with 7.1 surround sound support On-chip HDCP
‧Upscale Beyond 1080p
‧On-chip HDCP
‧HDMI Supported
‧ATI PowerPlay™ technology
‧Energy Efficient Manufacturing Process

 
 The green house (NVIDIA) also has a new member to their mixed family, introducing the GTX280

Specs as follows


Graphics Engine GeForce GTX 280
Bus Standard PCI Express x16 2.0
Memory Type GDDR3
Memory Size(MB) 1024
Memory Interface 512bit
Core Clock Speed(MHz) 602
Memory Clock Speed(MHz) 2214
Memory Bandwidth(GB/sec) 141.7
Texture Fill Rate(billion/sec) 48.2
DVI Output 2
D-SUB Output 2 (via DVI to D-Sub adaptor)
TV-Output 1(via S-Video to Composite)
HDMI-Output 1(via DVI to HDMI adaptor)
VIVO(Video-in/out) N/A
HDTV Support Y
HDCP Support Y
HDMI Support Y
Dual-link DVI Y
Display Ouput(Max Resolution) 2560x1600
RAMDACs 400
DirectX Version Support 10.0
OpenGL Version Support 2.1
CorssFire Support N/A
SLI Support Y
3-way SLI Y
HyperMemory Tech. N/A
TurboCache tech. N/A
GPU Features ‧2nd Generation NVIDIA® Unified Architecture
‧PhysX Ready
‧3-way NVIDIA® SLI™ Technology
‧Microsoft® DirectX 10 Support
‧NVIDIAR CUDA™ Technology
‧PCI Express 2.0 Support
‧GigaThread™ Technology
‧NVIDIAR Lumenex™ Engine
‧16x Anti-aliasing Technology
‧128-bit floating point High Dynamic-Range (HDR) Lighting
‧OpenGL® 2.1 Optimization and Support
‧Dual-link DVI Support
‧NVIDIAR PureVideo™ HD Technology
‧Discrete, Programmable Video Processor
‧Dual-stream Hardware Acceleration
‧Dynamic Contrast Enhancement & Color Stretch
‧HDCP Capable
‧Integrated SD and HD TV Output

 The baby brother to the HD4870 the HD 4670 Its an really interesting specd card

Graphics Engine ATI Radeon HD 4670
Bus Standard PCI Express x16 2.0
Memory Type GDDR3
Memory Size(MB) 512
Memory Interface 128bit
Core Clock Speed(MHz) 750
Memory Clock Speed(MHz) 2000
Memory Bandwidth(GB/sec) N/A
Texture Fill Rate(billion/sec) N/A
DVI Output 2
D-SUB Output 2(via DVI to D-Sub adaptor)
TV-Output N/A
HDMI-Output 1(via DVI to HDMI adaptor)
VIVO(Video-in/out) N/A
HDTV Support Y
HDCP Support Y
HDMI Support Y
Dual-link DVI Y
Display Ouput(Max Resolution) 2560x1600
RAMDACs 400
DirectX Version Support 10.1
OpenGL Version Support 2.1
CorssFire Support Y
SLI Support N/A
3-way SLI N/A
HyperMemory Tech. N/A
TurboCache tech. N/A
GPU Features ‧Fully DirectX 10.1 compliant, including full speed 32-bit floating point per component operations
‧Shader Model 4.0 geometry and pixel support in a unified shader architecture
‧32-and 64-bit floating point processing per component.
‧High performance dynamic branching and flow control.
‧High dynamic range rendering with floating point blending, texture filtering and anti-aliasing support.
‧16-and 32-bit floating point components for high dynamic range computations.
‧Full anti-aliasing on render surfaces up to and including 128-bit floating point formats.
‧Support for OpenGL 2.1
‧Anti-Aliasing Filtering
‧Temporal anti-aliasing
‧2x/4x/8x/16x modes
‧Up to 128-tap texture filtering
‧Acceleration Features
‧Works with any single- or two-channel data format
‧New vertex cache and vertex fetch design, to increase vertex throughput from previous generations
‧Up to 8k x 8k textures, including 128-b/pixel texture are supported.
‧High efficiency memory controller

 The budget card from NVIDIA the GTX260

Graphics Engine GeForce GTX 260
Bus Standard PCI Express x16 2.0
Memory Type GDDR3
Memory Size(MB) 896
Memory Interface 448bit
Core Clock Speed(MHz) 576
Memory Clock Speed(MHz) 1998
Memory Bandwidth(GB/sec) 111.9
Texture Fill Rate(billion/sec) 36.9
DVI Output 2
D-SUB Output 2(via DVI to D-Sub adaptor)
TV-Output 1(via S-Video to Composite)
HDMI-Output 1(via DVI to HDMI adaptor)
VIVO(Video-in/out) N/A
HDTV Support Y
HDCP Support Y
HDMI Support Y
Dual-link DVI Y
Display Ouput(Max Resolution) 2560x1600
RAMDACs 400
DirectX Version Support 10.0
OpenGL Version Support 2.1
CorssFire Support N/A
SLI Support Y
3-way SLI Y
HyperMemory Tech. N/A
TurboCache tech. N/A
GPU Features ‧2nd Generation NVIDIA® Unified Architecture
‧PhysX™ Ready
‧3-way NVIDIA® SLI™ Technology
‧Microsoft® DirectX 10 Support
‧NVIDIA® CUDA™ Technologyv ‧PCI Express 2.0 Support
‧GigaThread™ Technology
‧NVIDIA® Lumenex™ Engine
‧16x Anti-aliasing Technology
‧128-bit floating point High Dynamic-Range (HDR) Lighting
‧OpenGL® 2.1 Optimization and Support
‧Dual-link DVI Support
‧NVIDIA® PureVideo™ HD Technology
‧Discrete, Programmable Video Processor
‧Dual-stream Hardware Acceleration
‧Dynamic Contrast Enhancement & Color Stretch
‧HDCP Capable
‧Integrated SD and HD TV Output

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